
Rule the trade winds
A slow-burn multiplayer strategy game in a living tropical archipelago. Found settlements, build production empires, design ships — and decide whether your fleets carry cargo or cannons.
Plays in your browser · Check in a few times a day · New world every Friday evening
One ocean, four ways to win it

A living world map
Every world is a procedurally generated hex archipelago that never sleeps. Ships sail in real time while you're at work — come back to arrivals, reports, and new opportunities.

Deep production chains
Ore becomes ingots, ingots become tools, tools become ships. No island has everything, so every empire needs trade — haul cargo yourself or let the market come to you.

Ships you design
Pick a hull, fit sails, holds, cannons and crew quarters. A nimble smuggler, a bulk freighter, a frigate bristling with guns — every ship is a decision.

Piracy & sieges
Cargo can be ambushed at sea, and harbors can burn. Raise coastal forts, station defense fleets, and call your alliance before the siege clock runs out.
How it plays
Found
Land your settlers on a tropical island and claim its forests, mountains, and fishing grounds.
Produce & trade
Build production chains, launch trade routes, and grow outposts into harbor towns.
Rule the waves
Design warships, escort convoys, hunt pirates — or become one. The ocean remembers.
A new world opens every Friday evening
Fresh maps, fresh rivalries, a fresh start just in time for the weekend — and every older world stays open forever. Your empire is never deleted.
Play now — it's free